Beyond Oasis review. Beyond Oasis Walkthrough

Beyond Oasis (The Story of Thor)

Developer: Ancient

Publisher: Sega

Release dates

Sega Mega Drive - March 1995

Plot: In some Arab state, there lived a prince Ali. And he had a hobby of exploring all sorts of ancient ruins. And then one day he came across an armlet, and not a simple one, but a gold one. And the spirit came out of him and spoke to Ali - they say, you are chosen to repulse the evil owner of another armlet - silver. And a battle broke out, not for life, but for death.

But in order to defeat "Mr. Silver Armlet" you must first unlock the power of the golden one. And this can be done in only one way - by finding four guardian spirits. This is where Ali's adventures begin.

Gameplay: Everything is pretty standard here. We examine the ruins, solve puzzles, fight with enemies. Of the features, perhaps it is worth noting that in order to call the helper spirits, it will be necessary to find an element related to them. For example, a water fairy can be called from some puddle, a fiery Ifrit from a fire, and a tree spirit from their plants. There are four spirits in the game: water, fire, wood and shadow. All of them can be strengthened by collecting special gems.

These familiars not only help to deal with enemies, but also serve to solve some puzzles in order to further advance in the game. So, the spirit of water opens secret passages hidden by water and heals the main character, and the spirit of fire destroys the ice blocks blocking the path. The shadow allows you to cross the abysses, as well as to separate the soul from the body to explore the surroundings (for example, only in the astral image can you see cracks in which hidden portals open). And the tree spirit can remove green metal bars. Spirits appear for a time limited by the magic bar, which fills up until the spirit is summoned.

There is no leveling of EXP and Level in Beyond Oasis, life can be increased only by finding certain hearts. There are, in fact, no cities either, except for the initial village and castle. And from Ali's equipment are available: food, a map of the island and weapons (swords, crossbows, bombs). But the arsenal can only be used a certain number of times, after which it breaks. The only constant friend you will have is the initial dagger, and you will have to be content with it for a long time.

One of the most interesting moments in Beyond Oasis is finding secrets. And believe me, there are enough of them. The rewards are good, the main of which are endless copies of weapons, but you still have to run after them properly. The game is generally not difficult, except for some boss fights that can make you pretty nervous.

The controls in the game are a bit like representatives of the beat "em" up genre. There are jump, run, combo attacks and powerful attacks with holding the button. Also, from interesting movements, I note that Ali can sneak on his haunches, for which you need to hold the jump button. In general, disassembly with enemies will obviously not make you bored.

Graphic arts: Very good. Beyond Oasis is rightfully considered one of the the most beautiful games on Genesis. Good detail, rich colors, colorful specials. effects. The animation of the main character, enemies and bosses is also on top.

Music: But the music here is quite peculiar, despite the fact that its author is the famous Yuzo Koshiro (Ys, Streets of Rage, etc.). We can say that the melodies here are more designed to set the right atmosphere for the game than to please your ears. Although some tracks are still remembered, and sound in your head even after you turn off the console.

Note: In 1996, a prequel sequel to the game was released exclusively for the Sega Saturn. In Europe it had title The Story of Thor 2, in the US - The Legend of Oasis. But about him in


Covers/Scans:

Data/Summary:


Publisher: Sega
Developer: Ancient
Genre: Action Role Playing
Release Date: Dec 8, 1994 (more)
ESRB: EVERYONE
ESRB Descriptors: Animated Violence

Synopsis/Sinopsis:


Many years ago, a terrible battle shook the lands of the Oasis Kingdom. The two strongest magicians Reharl and Agito fought. They received their magical powers from magical armlets. The magicians died and the armlets were considered missing. However, one of them fell into the wrong hands. And another found the protagonist game, Prince Ali, and now he must learn to control the four spirits and save his kingdom from the invasion of all evil spirits.

Prince Ali, who loves to excavate, once discovered a strange armlet. The spirit of the deceased magician, who appeared from the armlet, told him interesting story. After listening to her, Ali realized that the evil that was driven away many years ago is returning, and only he is able to resist it.
A fairly standard plot for the best platform RPG of 1995. The release of Beyond Oasis impressed all RPG fans. It is very similar to another great RPG - Land Stalker.
However, Beyond Oasis has taken a huge step back in terms of RPG elements. Dialogues are simplified, only riddles remain.
This upset many roleplayers, but not for long - in everything else she made a breakthrough.
Detailed beautiful graphics (isometry), excellent sound, interesting plot - there are no complaints. The main part of the game you will fight with enemies and solve interesting puzzles.
During the game, 4 computer-controlled spirits will join you. They possess various abilities that diversify the game. Recommended to all gamers.
The Story of Thor (outside US)

Screenshots/Screenshots:

Development Team/Team:

Music Composer
Yuzo Koshiro
Main Program & System Design
Yukio Takahashi
Monster Event & Sound Program
Hideki Koyama
Monster & Visual Program
Akitoshi Kamano
Game Design & Main Planning
Kataru Uchimura
Map Design & Event Design
Tetsuya Kameata
Art Direction & Character Design
Piano Koshiro
Object art & Illustration
Hitoski Ariga
Background Graphic Art
Kiroki Tatemukai
Background Graphic Art
Hajime Chikani
Story & Script writer
Juri Ogama
Producer & Music Composer
Yuzo Koshiro
Producer
Tony Van
product manager
Jaime Wojick

Secrets and Walkthrough/Secrets

Once in the kingdom of Oasis, two great wizards Reharl and Agito did not share something and just like people fought to the death. Of course they killed each other. But they left behind two handcuffs from armor - gold and silver. One day, del Prince Ali was digging in the dirt (princes often do this) and dug up a golden handcuff! And just as he took it in his hands, a fiery genie appeared out of nowhere. He told the Prince to find four spirits and go out to fight with a devilish silver handcuff that "possesses" the soul of the ill-fated old man.
Why the game is called "Thor's Story" is a complete mystery, maybe because it sounds better than "Ali's Story".
You take on the role of Prince Ali, roaming the scrolling screen, trying to find the four magic spirits of the handcuff. From the very beginning you will be amazed by the beautiful animation. Our prince in funny pants moves very plastically and freely, runs, jumps, crawls. And how deliciously he flops into the water!
In general, Ali is not very talkative. In fact, he simply does not say a single word, but communicates with people as if bumping into them and receiving written messages. But Ali does not answer them. But this does not affect the quality of this excellent action role-playing adventure!
At the very beginning, Ali stumbles upon a group of bandits in a village near his native castle. A few lightning strikes with a dagger, and only the dead are flying around! The longer you advance in the game, the steeper and more dangerous your enemies become - spearmen, giants, zombies, winged demons and other evil spirits!
As the game progresses, you pick up various weapons: bows, crossbows, bombs, swords. You can practically determine which weapon is better against your opponent.
It's just amazing to fight beautifully drawn enemies, to hear their anguished groans when their energy drops to zero. It is very funny when enemies crush each other with incendiary bombs or sword strikes.
But you also need to follow your indicator (hit points bar). Its level is easy to raise - feast on the collected food from your stocks. And other food restores magical power.
The first of the four spirits - the water nymph - will appear after the water spell. She can freeze enemies with her bubbles, heal you, turn into a Tornado. Then you will find a fiery demon that loves to crush enemies, burn them with fiery breath, cause impressive explosions, blowing "friends" to shreds.
Spirits are especially useful against the most powerful enemies: the giant spider, the fire-breathing skull, and the giant snake monster. But the spirits are with you, and there is nothing to fear.
Of course, this is an action role-playing adventure, but of a very good level. And like any adventure, it is full of collecting items, keys, finding switches that move rocks - a lot of intelligence is not required, but fights with enemies compensate for everything, and the game captures you for a long time.
When you kill enemies, after some there are some products. Choose them, they will be very useful to you:

Bread (bread). Recovers a quarter of your Hit Points.
Fish (fish). Restores half of your hit points.
Meat (meat). Restores three quarters of hit points.
Joint (ham). Restores full impact points.
Lemon (lemon). Recovers a quarter of your magic spell points.
Apple (apple). Restores half of the magic points.
Fruit (fruit). Restores three quarters of magic points.
Grapes (grapes). Maximum magic points.
Cabbage (cabbage). Restores half of your shock and magic points.

In addition to food, you will also find weapons, use them wisely, taking into account the enemy and the availability of ammunition:

Dagger (dagger). With this weapon you start the game. It is not very powerful, but it can be used an unlimited number of times.
Sword (sword). It is longer than a dagger, but after 20 hits you lose it.
Broadsword (sword with a wide blade). It is more powerful than a regular sword, it can be used 30 times.
Bow (bow). Great at hitting enemies at a distance, but you only have 5 arrows.
Fire bow (fire bow). Shoots fire arrows - instantly kills most enemies.
Bomb (bomb). Throw it at an enemy and it will explode. You can pick up very powerful bombs.

This is a role-playing adventure of a very high level. Like any adventure game, it is full of travel, fights with enemies, collecting items, keys, etc. The game will take you for a long time.

Special Moves:

Grand Spin: Press and hold B, rotate direction key clockwise, release B.
Flip Slash: Press and hold B, press FORWARD, BACK, FORWARD, release B.
Flash Stab: FORWARD, FORWARD, FORWARD, B.
хTriple Flip (with Ali dagger):
* For 1 beat, press UP, RIGHT, DOWN, LEFT, UP, DOWN, UP, B.
* For 2 beats, press UP, RIGHT, DOWN, LEFT, UP, DOWN, UP, B, B.
* For 3 beats, press UP, RIGHT, DOWN, LEFT, UP, DOWN, UP, B, B, B.
XSword Barrage (with any sword): Press UP, RIGHT, DOWN, LEFT, UP, DOWN, UP, B.

Please note: When pressing the buttons, consider the direction you are facing.

Helpful Hints

Infinite Omega Sword. Destroy up to a hundred monsters, including bosses in the underground tomb in the forest.
- After you get off the ship, you will enter a cave. If you blow up the small brick under the waterfall, you will get a crossbow. He will help you defeat the stone guard.
- In the temple where Dyto is, you have to enter and exit several times. You will receive swords.
- If you entered the cave where the man in black is standing, then you probably noticed a waterfall that pushes you off the cliff. If you can stand on the red stone, you can get Elixir.
- Elixir can also be found in another cave if you knock the troll off the boulder.
- In the castle where the king and queen sit, you can find up to fifty swords.


An addictive adventure game of a very high level, full of travel, fights with enemies, collecting items, keys, etc.

background


Once in the kingdom of OASIS, two great wizards REHARL and AGITO did not share something and came together in a battle not for life, but for death, as a result of which they killed each other. But they left behind two armlets from armor - gold and silver.
A few centuries later, Prince ALI during his journey on one of the islands in a cave found a golden armlet (GOLD ARMLET). And as soon as he put it on his hand, a fiery genie appeared and ordered the prince to find four spirits, servants of GOLD ARMLET "a, and also go to battle with the devilish silver armlet (SILVER ARMLET), which "owns" the soul of the genie. ALI needs to hurry, as the enemy has already been spotted in the territory of the OASIS kingdom, the prince gets into the boat and hurriedly heads home.

Control


BUT- magic; call of the spirit
AT- conversation with someone; deselect menu (Japanese version) or menu selection (English version); hit. You can use special attacks (c ALTKNIFE):
- somersault with a powerful blow: holding AT, press B top down up then release AT(the character is standing with his back to you);
- "turntable": holding AT, "go around" D-pad clockwise then release AT.
With- crouch and jump; menu selection (Japanese version) or menu deselection (English version).
With and direction arrow - crawl;
X- map
Y- armament
Z- items
You can get rid of an unnecessary item by pressing the " start". Press the direction arrow 2 times - run.
A+B+C- remove the spirit.
There are many items in the game that serve to replenish energy. ALI and spirit. Red scale - energy level ALI (HP) Blue scale - spirit energy level ( SP)

Items that replenish ALI energy
Items Energy level
bread 1/4
fish 1/2
meat 3/4
ham max
elixir max (in case of death)

Items that replenish spirit energy
Items Energy level
orange 1/4
Apple 1/2
pear 3/4
grape max

Items that replenish ALI and Spirit at the same time
Items Energy level
little mushroom 1/4
cabbage 1/2
garlic 3/4
big mushroom max

items, summoning the spirit in some moment
jug water spirit call
lamp summon the spirit of fire
mirror call the spirit of the shadow
pot with a flower challenge the spirit of plants

Weapon


dagger (ALTKNIFE) sword (SWORD)
wide-bladed death sword (DEATH) silver sword (BROAD) red fire sword (OMEGA) crossbow (BOW)
crossbow with silver arrows (METAL) crossbow with fire arrows (FIRE) short range bombs (BOMB) medium range bombs (POWER) long range bombs (HYPER) crossbow with exploding arrows (ATM)
Chests can also contain gems of four colors: red, blue, black and green. There should be 60 of them in total, but no matter how much you collect, this will not affect the course of the game.
The game has a save game system. You can sign up at any time if you are outside the premises (select "Save" and "Yes").

Walkthrough


So you arrive by boat to your home kingdom OASIS. Go upstairs, through the village, whose inhabitants are glad for your return. Soon you will have to fight the cannibal and his minions. After defeating the cannibal, you will find yourself in the mentor's house. Talk to the old man and head west to the royal castle. Go to the throne room and talk to your father - the king: he will give you a key that unlocks the water shrine (WATER SHRINE). Your sister will restore the lost energy, and also advise you to read three books in the room located to the right of the throne room. Go to the exit opposite the king and princess: you will find yourself on the roof. After jumping down, go east. After passing by the mentor's house, continue to follow to the right, turn down near the fire, go up the stairs, and you will come out to WATER SHRINE. Defeat the guard and enter. Take the golden key in the chest, unlock the yellow door and defeat the two guards to open the passage further. In the next room, explore two secret rooms that can be accessed by crouching along the water streams on both sides of the central staircase.
To get the key to the yellow door, you need to kill the ogre, and in the next room you will find the key by destroying one of the red jumping cakes.
After passing through a small room with oncoming streams of water throwing you back, you will get to the first boss of the game - a giant crab. First, beat off his claw, and then strike at the head (it is better to use a sword).
After defeating the crab, go through the opened passage and use the golden armlet near the blue door (wait until the blue bar fills up and press BUT towards the door). In the room, press B next to the blue spinning cube and you will get the first spirit to help you - the pretty water nymph DYTTO. Spirit Magic: Single Press BUT- the appearance of MASISVUVVLE (a water ball capable of extinguishing a fire or opening a passage in some cases); press BUT twice - HEALING (restoration of your vital energy); press BUT and hold for 1 sec. - MAGIC STORM (water vortex).
You can call the spirit of water from any reservoir, jumping cakes, a waterfall, drops of water.
Now go back to the castle to your father. He will tell you about the shrine behind the east waterfall (WATERFALL SHRINE). Exit the castle and head east to the first stone bridge, then head north. Near the second bridge, jump into the water, go to the waterfall and call DYTTO. use the MAGIC BUBBLE to open the passage to the cave.
Walk forward to the end and behind the flames emerging from the wall, take the golden key in the chest. Climbing up the two stairs to the right of the door, hit several times with a sword on the place in the wall, which is lined with blue bricks - an entrance to the cave will open, where you can take a crossbow.
Open the yellow door with the key and destroy the ogre in the next room: after him there will be another golden key. Move the black stone up so that it presses the green button - then a small geyser will appear on the left, from which you can summon DYTTO. Extinguish the fire in front of the door and go into the room with a pond. Near the door in the upper left corner you will see two green buttons. Click on the left button and a stone will fall from above, which must be moved to the right button - then the door will remain open. Enter it and get ready to fight the boss - the Black Skull, which releases fiery snakes. After defeating him, go forward and use the golden armlet in front of the blue door. From the red spinning cube, call ( AT) the fire spirit EFREETa. Spirit magic: single press A - FLAME BREATH (flame from the mouth): press BUT twice - FIREBALL ATTACK (EFREET turns into a fiery torpedo); press BUT and hold for 1 sec. - MELT BOMBER (a firestorm spreading in all directions).
You can call the spirit of fire from a flame or an ice crystal.
Once at the exit from WATERFALL SHRINE, go back to the royal castle. The king will inform you that a suspicious detachment has set up camp northeast of WATER SHRINE. After receiving the information, go east, towards the WATER SHRINE, to the bridge, next to which the fire is laid out. Destroy the evil hedgehogs and use the spirit of fire to break the crystal blocking your path. Cross the bridge and call DYTTO from the pool to put out the fire in front of the stairs. Go around the elevation on the left side and break the stone wall. A cave will appear in which, with the help of EFREET "a, you can take several prizes, the most valuable of which is the "eternal" fire crossbow. Call from the fire in front of the arrow inside the cave of the fire spirit, press twice BUT(when the spirit flies over the arrow), and you will find yourself on an island behind a brick wall. With your help, EFREET should fly a fiery torpedo for five circles. Try not to get stuck on the corners as time is limited. You control the flight of EFREET "a using the direction arrows and double-clicking BUT. When five circles have been completed or the time just runs out, a teleporter will appear, with which you will leave the cave.
Now go up the stairs to the enemy camp. Inside, take the green key in the chest, destroy the guards in front of the yellow door and pick up the golden key that fell from one of them. Enter the next room and unlock the green door. Move the stone to the green button, the door will open and you can go further. Here, fire your crossbow at the switch on the left to open a passage in the upper right. After going through the door, fire the crossbow at the switch again, then the spears that come out of the walls will be removed. Go further, trying not to fall under the rolling boulders. Destroy the knight in armor and his assistants in the port, and you will find yourself on the ship. Move the upper lever to the right position (a door that is not visible from here will open), go down and go to the door, destroying all enemies along the way. If you go to the cache on the right, where some warriors appear from, then, after breaking the chest, you can pick up a jug to summon DYTTO.
Go further and on the upper deck, go to the bow of the ship. A man in black will appear - a silver armlet (SILVER ARMLET), which will send gargoyles at you, and he will disappear. Having dealt with flying monsters, you find yourself in a boat and. following the direction in which the SILVER ARMLET disappeared, you approach the rocky shore. Go into the cave, switch the first and third levers, and a passage to a secret room will open in the wall.
Going further, take the bombs in the chest and throw one on the green button in the recess. Do the same in the lower left corner to turn off the geyser for a few seconds and have time to take the green key in the chest.
Destroy the knight and go through the door above. To stop the rockfall, press the green button in the water and take the golden key in the chest next to it. Open the green door, then the yellow one and find the red key in the chest. Exit this room and take the green key from the chest on the left in the water. Go back to the green button in the water, go up the steps and go right to the ice crystal. After breaking the crystal with bombs, a fire crossbow or using EFREET "a, destroy the gargoyles and you will gain access to the chests on the dais, one of which contains a golden key.
Enter the green door. Deal with all the zombies and switch the lever to stop the boulders.
In the next room, kindle an extinguished fire and go to the right, where you will see a yellow door. Entering there, defeat all opponents and go up the stairs that appear in the rock. There is a secret room next to the red door in the wall (break the stones with your sword). Even more to the left, if you jump into the water, there is a chest with a blue key to a steel door in a small room with two stairs, where you found a red key. If you want, you can go back and open this door. Once you've dealt with everyone in the room, the chests that appear will contain two gems, a lantern, and a pitcher. Back out through the left passage, so as not to re-do the path already passed, jump down and go to the red door. Entering the room, first throw a bomb on the green button, take all the contents from the chests that appear, and only then jump down. Light the right torch by the door and go to the next room where you will have to fight the stone monster. After defeating him, pick up the necklace and go through the door that opens in the upper left corner.
You will find yourself on the street, next to the reservoir. Go left to the end, climb the stairs and exit to the fortress. Using several stairs, enter the fortress through an opening in the wall. After finishing with the guards, use the golden key to open the left yellow door. In the room where the knight is located, take the golden key in the chest and return to the first room. Now open the yellow door on the right. Among other items, you will find in the chests another golden key, which can be used to unlock the yellow door located in the room with spikes rolling on the floor. If you have an incomplete scale of energy, in this room you can go to the balcony and stand there for a while. Since you already have the necklace, your life energy will gradually regenerate if you are outside and not moving.
Go through the yellow door, in a small room, destroy the attacking warriors and take two keys in the chests - gold and green. Use the green key to open the door in the previous room, there you will find another of the same key, as well as a blue key to the steel door. Go further and in a room with stakes protruding from the walls, first go to the right. Behind the yellow door, take the blue and gold keys, go back and enter the room where you will be attacked by an ogre, a knight and armed warriors. Open the steel door with the blue key, wait until the bombs that fell from above explode and go through the yellow door. Soon you will exit the fortress from the other side. Jump down and go through the hole in the wall. After defeating four magicians, you will receive a red key. Taking a few useful items behind the steel door that opens with a blue key, go outside and go to the red door. After opening the door with the red key, defeat the two gargoyles and go through the opened passage. Having dealt with a bunch of opponents, you will leave the fortress.
Walking a little further, you will find yourself in a rocky area. Go upstairs, climbing the stairs, and soon you should come to the fortress wall. Climb it and move to the right all the time. You can open the passages by pressing the green buttons, or by kindling extinct fires, or by destroying all enemies on a given section of the path. To get to the teleporter. throw a bomb on one of the buttons, and stand on the other yourself. After teleporting and going a little forward, you will again meet SILVER ARMLET "OM. HE will offer you to defeat his assistant, a giant fish, so that you can get a transfer device (WARP DEVICE).
You fall down and are left alone with the monster. Wait for the monster to stick out his tongue and hit the tongue. Try not to be sucked into the stone mouth.
After defeating the boss and heading to the left, you will find the WARP DEVICE in the chest. To take advantage of it. you need to shoot from the armlet ( BUT) along a crack in the floor. Through the hole that appears, you will get to where you started your journey along the fortress wall.
Go down and on the ground, not far from the source in the rock, find the same crack and, using the transfer device, you will teleport to the crater of the volcano. Climbing up and down the stone stairs, you will soon reach the entrance to the cave (SHRINE OF DARKNESS).
Inside the cave, go down the two stairs, go to the right and defeat the two mages in front of the yellow door. One of them, located on the island, will leave a golden key to this door. In the next room, jump left twice from the high ledges and find the green key in the chest. From the place where the chest with the key stood, jump down, destroy a bunch of evil spirits, and a blue teleporter will appear, which will return you to the first room. Entering already open door, now jump straight down to the green steel door.
In the next room, you need to destroy all the enemies and then use the teleporter that appears to the right of the door. Take the red key in the chest, go back and go further, past the spikes, to the stairs, which will take you to a large room filled with lava.
Step on the green button on the left to activate the platform, and then cross the moving platforms to the red door in the upper right corner. It is advisable to deal with the magicians along the way so that they cannot interfere with your jumps.
After opening the red door, you will meet with the boss - an old dragon releasing flames from his mouth. You need to beat the dragon at the moment when he bows his head.
After slaying the dragon, cross the gap and use the magic of the golden armlet in front of the blue door. Approach the black spinning cube and summon the shadow spirit (SHADE). Spirit Magic: Single Press BUT- DARK CLAW (can attack enemies and cross a hole, a dip, "hooking" on a special peg); press BUT and hold for 1 sec. - DOPPELGANGER (you have a double, with which you can explore a certain part of the territory).
You can call the shadow spirit from a black crystal or from a knight in armor. With the help of SHADE, exit the crater using the pegs where they are. Using two teleporters, exit the room with spikes through the door next to the teleporter, jump down and use another blue circle. You will find yourself in the first room of the volcano, from which go through the upper door, jump to the left, cross the pit and exit through a small opening (you will have to crouch).
Go left, jumping from ledge to ledge (in some places with a running start). Soon you will come to an old man sitting on a dais. After talking to him, you will learn that SILVER ARMLET is already in the royal castle, and you should hurry to save your family. Also, the old man will give you a ring that restores the blue scale of spirit energy, even if you are indoors (this is if this moment none of the spirits are with you).
After that, a crack will appear in the ground, through which you will teleport to the western coast of the kingdom.
The black stone in the chest behind the wooden posts can be taken with the help of the shadow spirit. Climbing all the stairs, go east, to the exit from the shore. You will enter a dark forest. passing through which in an easterly direction, you will find yourself at the royal castle, which is already full of enemies. Go down the road past the ship. After entering the watchman's house and talking with his family, return to the forest. Climb up two stairs, go straight to another staircase, climb it, go straight to the end and then to the left until you see a lone tree standing. Under this tree is a huge dungeon with 100 (!) underground floors. If you manage to pass all one hundred floors, at the end of the path you will receive a very valuable prize - the "eternal" fire sword OMEGA. When fighting a myriad of enemies, you can't use any of the items you have to restore energy, but you can summon one of the three spirits. DYTTO can spawn from a jug (it must be placed on the floor and used BUT) or from jumping cakes. EFREETTa can be summoned by firing the golden gauntlet at any flame (for example, from a bomb explosion). SHADE appears when you direct the magic of the golden armlet on a knight in armor.
In principle, it is not necessary to go through the dungeon, since this does not affect the course of the game in any way.
From lonely standing tree go a little down and then to the right, to the crystal with the spirit of the shadow. After calling SHADE, return to the forest, find the entrance to the forest shrine (FOREST SHRINE) and use the peg to cross the crevice in the ground.
Going inside, destroy the three gargoyles and go through the opened door on the left, where you will find a golden key in the chest. Light the torch at the door and in the future in FOREST SHINE you need to light ALL torches and extinct fires.
Return to the first room and open the yellow door on the right. After defeating the ogre, pick up the dropped golden key to another yellow door.
In the next room, use the spirit of fire or a suitable weapon to break the ice crystal at the top of the stairs and go to the right, “the black crystal, from which summon the spirit of the shadow.
Using SHADE, in the previous room, take the golden key from the chest and open the yellow door next to the black crystal. Step on the green button and take the blue key from the chest. Go back and open the blue steel door. With the help of moving platforms, find all the extinct fires and kindle them, and also go into the passage in the lower right corner (after crossing the water), where you light the torch in the wall.
As soon as the last fire is kindled, red balls with spikes will appear. After finishing with them, you can go into the opened door on the right, where you will find a golden key in the chest (don't forget to light the torch at the door).
Open the yellow door in the room with moving platforms and take the key.
Now you will have to return to the central room at the entrance and, after going to the left, open the green door. Between the two stripes of spikes, take the golden key in the chest, break the ice crystal on the left and. by defeating several red orbs, you will get the first red key.
From the drops of water falling from the ceiling, call DYTTO to put out the fire in the next room, blocking the way to the yellow door. Behind the yellow door, you need to destroy all the zombies so that the door leading to the next room opens. Here, press the green button and return to the previous room.
A hole has appeared in the upper left corner of the wall, through which you will find a blue key. After opening the blue door, move one of the stones to the green button, and remove the second red key from the chest. After going to the right, use the teleporter, which will take you to a room with spikes and rolling stones.
Return to the room with moving platforms and in the upper left corner behind the door you will find another open passage. After going to the left, take the third red key from the chest and use the teleporter. You will find yourself in the central room, one on one with the stone boss. If the boss does not appear, then you have not lit all the torches at the doors.
After defeating the stone monster, go through the middle of the three opened doors. Using the three keys on the red doors will take you to the main boss of FOREST SHRINE. You can attack him from moving platforms, or you can do it much easier: if you have an ATM BOW, shoot a few times while standing on the edge of the pool (where you entered), and the monster will be finished!
Go through the opened door upstairs, at the blue door, use the golden armlet, and you will take the last of the four spirits - the plant spirit BOW. This is a voracious creature that can even digest metal bars! Spirit Magic: Single Press BUT- BITE ATTACK (bites enemies and eats bars); press BUT twice - MOVE UNDERGROUND (the spirit appears from the ground next to you); press BUT and hold for 1 sec. -POISON POLLEN (slow motion and partial poisoning of enemies).
You can call BOW from a green plant, which is periodically found in different places.
After leaving FOREST SHRINE, return to the castle and go to the watchman's house next to the ship. Crawl through the small hole in the wall to the grate and use the BOW to remove it. Go straight, open the chest and jump down - you will enter the castle. There are already full of warriors, and the royal guard is killed. Follow straight to the throne room, where SILVER ARMLET will offer you to exchange the princess, which he takes with him, for LARGE CUBE, hidden somewhere in the dungeon. This item is needed to resurrect the mage AGITO. SILVER ARMLET indicates the place where he will be waiting for you with LARGE CUBE, and you fall into the palace dungeon.
Crawl under the archway to the right of the stairs and move through the water maze as follows: up, right, down, right and down. You will enter a room where you need to destroy all the zombies - then a chest with a golden key will appear. Go back and open the yellow door. After calling BOW, use it to remove the grate inside, and through the hole again move through the water maze (take SHADE with you): down, right, down, right, down, right. Once in the room with two holes, use the spirit of the shadow to get the blue key from the chest, and when you destroy all the zombies and bugs, a chest with a green key will appear. Summon DYTTO from the water and put out the fire. Return through the right hole: left, down, left, down, left, up, left, down.
Now open the green door and through the hole again go through the maze: down and immediately to the right. You will find yourself in a room with a blue door, where you immediately kill the ghost that devours the energy of any spirit. Put out the fire with DYTTO, open the blue door, put out two more fires, and then call BOW from the other side of the water stream. Remove the grate, break the ice crystal inside and go upstairs. To stop the fall of huge stones, use BOW, "planting" it on the green button (press BUT and hold for a while).
Go ahead and in front of the blue door behind the waterfall, use the DYTTO water ball and then the magic of the golden armlet. Go through the opened door to the golden cube and press AT. The cube will decrease in size and you must take it. Using the teleporter, you will be transported from the dungeon to the throne room of the castle. The king is completely ill from the shocks he has suffered and falls unconscious, having managed to say that LARGE CUBE is a great evil.
Now you must go to a meeting with SILVER ARMLET "OM in order to free your young sister.
Exit the castle and go right, east. As soon as you go out of the gate, you will feel that the earth trembled: steps appeared on the cliff above (next to the castle wall). Climb up them and go straight to the black crystal. After calling SHADE, jump down, go up the stairs to the right and exit to another screen. After going to the left to the end, go up the stairs and use the spirit of the shadow to cross the crevice. Then go up and to the left until you exit to the cave, at the entrance to which SILVER ARMLET is waiting for you. Your sister is here too. SILVER ARMLET keeps his word and, taking LARGE CUBE from you, says that the princess is free, and invites you to continue playing with him (that's what he calls it!). The princess blesses you for further exploits and goes home, accompanied by the guards who have appeared, and you go into the cave after SILVER ARMLET "OM.
To go further from the first room, you must destroy all the enemies located here. After passing through the opened door, go forward, waiting for the rolling stones in the side dead ends. Having fallen into the pond, you must again deal with all the evil spirits, and then a ladder will appear. Move on, destroying everyone in your path. When you reach three fires, put them out with DYTTO and, jumping over the gray rocks, reach the ice crystal. Break the crystal, call the spirit of the plants (going back a little) and remove the grate from the door to clear the passage. Go to the room with moving platforms. Jumping on the platforms, get to the platform on the right and go to the right. After destroying three cannibals, click on the green button. Return to the moving platforms and go through the passage at the very bottom. After destroying the giant balls, reach the green button, click on it and wait until the stones above the stairs explode. Now you can go to the chest and take the red key.
Go back and open the red door.
In the next room, you need to light the torch in the upper right corner, then the door will open. Go through the opening and jump on the right to the platform with the button located in the center. The other four platforms will also have green buttons. Jump on them in the order in which you took the spirits as assistants: geyser, flame, black crystal and plant. After that, go back and go through the appeared passage at the top.
The boss can be hit by shooting energy balls at the eyes from the golden armlet, and after the third eye appears, you need to hit it with the most powerful sword.
After defeating the monster, you will find yourself in ruins. Go right and, after destroying all the flying and crawling reptiles, take the golden key in the fallen chest. Go further to the black crystal, move the lever to the right, go up the stairs and drop the bomb on the green button. Having descended, move the lever to its previous position, summon the spirit of shadow from the crystal and go through the door on the left. Open the yellow door, use the spirit of the shadow to get to the other side, press the green button and return back to the room. In the pool below, where the water left, press another button and at the top above the door, take the yellow key in the chest. Exit through the yellow door, cross over to the other side of the wall again and go up to the right and down, summoning DYTTO from the jumping cake along the way. Extinguish the fire, smash the ice crystal and get past the zombies across the bridge to AGITO's castle.
In the first hall, destroy all the warriors, light all the torches on the walls and move the left switch at the bottom to the left position. Take the golden key from the chest and unlock the yellow door. Jump on the button in the center of the next room, and then on the moving platforms, get to the button in the upper right corner. In this castle, you also need to light all the torches, do not forget to do this.
From the right corner cross to the left, activate the button. Light the torch and go through the opened door. In the room where the knight is roaming, call SHADE by shooting ( BUT) from a golden armlet by a knight. After going out into a narrow corridor with spikes on the floor, call a double and press the green button to stop the invasion of giant balls. Exit to the roof of the castle, go right to the end and take the green key in the chest. Go back a little and jump into the gap next to the door. You will find yourself in the first room, next to the blue door. Move the lever to the right position. Jump down and go through the opened door in the center of the hall. There, take the blue key from the chest, return to the room with moving platforms and go through the green door on the right. You will not be able to leave this room until you destroy all the magicians. As a reward, you will receive a powerful OMEGA sword and will be able to go through the door above.
In the next room, if you move the stones on the left and right to the green buttons and then stand on the button, a black crystal will appear at the door. Taking SHADE and using the magic of the appearance of a double, you will find a crack in the floor. After removing the spirit of the shadow, use the golden armlet, and you will find yourself in another place in the castle. Here you need to activate both buttons at the same time to get the red key. Having done this, jump down and go to the right passage. You will again exit to the roof of the castle. Jump into the same gap as before and enter the blue door. Break three ice crystals and go up and then to the left. Before you destroy the knight near the spikes, call SHADE from him, he will come in handy. In the next room, use the spirit of the shadow to cross to the other side, exit to the roof and jump down to the door with a green grate. Use BOW, which will remove the grate, and go further to the stairs, where you will see fire and an ice crystal. Extinguish the fire, and summon the spirit of the shadow from the ice crystal. Head up the stairs and use DOPPELGANGER's magic to push the green button upstairs by the red door. Behind this door you will face a fight with SILVER ARMLETOM. First, destroy the gray enemies, and then take on SILVER ARMLET "a. You can hit him at the moment when he calls for another reinforcement.
Despite. that you defeat SILVER ARMLETOM, he turns out to be immortal and disappears through the door, finally gloatingly saying that you have to fight with the resurrected AGITO. This is a vile monster with many tentacles that must be destroyed as they appear, and AGITO himself should be hit with a sword on the head.
After defeating AGITO, it turns out that under the mask of SILVER ARMLET "a your older sister GWYN was hiding, who mysteriously disappeared ten years ago. All this time she was under the influence of the forces of evil and, sowing death and destruction, could not prevent this.
The spirits thank you for saving the world and disappear.
The gold and silver armlets are forever hidden behind the iron door, and you return home, where you are joyfully greeted by your recovering father and sister.
So, having experienced many adventures, Prince ALI becomes the ruler of the kingdom of OASIS. Evil has been defeated and one can hope that peace and tranquility will reign on this earth for many centuries.